The power needed means those load times will be night and day. Once again, seeing as this is a top-of-the-line title, that sort of thing is to be expected. And while it isn’t listed here, it’s important to note that the Steam page recommends an SSD. The heightened level of quality means a beefier machine is needed, especially to run the game with ray-tracing enabled. These specs may seem like a lot, but they’re fairly standard for top-of-the-line games releasing now. Graphics: AMD Radeon RX 5700 XT 8GB / NVIDIA GeForce RTX 2070 SUPER 8GB / NVIDIA GeForce GTX 1080 Ti 11GB.Processor: AMD Ryzen 7 3700X / Intel Core i7-9700K.Graphics: AMD Radeon RX 580 8GB / NVIDIA GeForce GTX 1060 6GB.Processor: AMD Ryzen 5 1600X / Intel Core i5-7600K.Game titleĪlthough the game was originally subtitled Heart of Chernobyl, in response to the Russian invasion of Ukraine the developers at GSC Game World, in a symbolic gesture, changed the spelling of the city to Chornobyl to match the transliteration from Ukrainian. The game offers the highest quality graphics and uses modern solutions, including ray tracing. The change was dictated not only by the decision to increase the number of hardware platforms, but also by technical problems that were often caused by the resource-intensive and buggy X-Ray Engine. 2: Heart of Chornobyl uses Unreal Engine 5 technology. In contrast to previous installments of the series, S.T.A.L.K.E.R. The A-Life 2.0 system is responsible for the realistic behavior of the mutants and humans that inhabit it, thanks to which the Exclusion Zone is subject to constant change, including changes that the player does not witness. One of them is jelly - a blue substance that restores the protagonist's weakened strength. As we progress, we also get our hands on various artifacts, with the rarest hidden in the most dangerous places. For this reason, we often have to make proper use of over 30 weapons (a rifle, a pistol, a shotgun or one of the more futuristic tools of murder each weapon can be upgraded or modified), as well as bolts and the so-called gilka ( Ukrainian word - a branch, one of the gadgets that help in detecting anomalies). Mutated life forms and hostile humans, as well as ever-present radiation and physics-warping anomalies force stalkers to be constantly vigilant. The Zone is deadly, and yet it seems to be a living ecosystem. Exploring it, we complete tasks pushing forward the plot, as well as undertake various missions and side activities. It includes both densely overgrown, wild areas surrounding the power plant and cities (like Pripyat and Chernobyl-2). The authors give us an open world, which is one of the biggest maps in the history of video games. 2: Heart of Chornobyl we observe the action from the first person perspective (FPP). is not directly connected with the story presented in previous games. It is worth mentioning that the plot of the second S.T.A.L.K.E.R. The story told here has a non-linear structure and difficult choices we make during the game have an impact on its course and ending. How this expedition will affect him depends on our actions. The protagonist decides to cross the border of the Zone and as a lone stalker unravel the mystery of the mysterious power. After another explosion occurred in Chernobyl reactor in 2006, a powerful energy source appeared in the center of Zona. In the game we play as a hero named Skif. The roots of these changes can be found in Arkady and Boris Strugatsky's famous novel Roadside Picnic, as well as in its unofficial film adaptation, Andrei Tarkovsky's Stalker. The Ukrainian studio, however, decided to bend the real look of the Zone, arousing both terror and fascination, enriching its territory with warring factions, murderous mutants and deadly anomalies. 2: Heart of Chornobyl once again takes the players to the dark areas of Zona - a vast area around the Chernobyl nuclear power plant, whose accident in 1986 resulted in one of the biggest ecological disasters in history. This time GSC Game World studio went with the times and resigned from releasing the game exclusively on PC, moving its work also to the ninth generation consoles. Despite this, we had to wait a very long time for the official continuation. The game received two standalone expansions (prequel and sequel to the events presented in the original game) - Clear Sky and Crypt Depot - and together they sold more than 4 million copies. The combination of an interesting story with excellent, although very challenging gameplay brought financial success to the developers of the original. 2: Heart of Chornobyl is an FPS, immersive sim and survival horror game, and at the same time the fully fledged second installment of the series initiated in 2007 by S.T.A.L.K.E.R.: Shadow of Chernobyl.
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